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  CRL 5 – An Act to Recog. the Serv. of NXS and the Add. of Dys Hon. the Rep. [AMENDED]
Posted by: Creeperopolis - 09-29-2022, 11:31 PM - Forum: Laws and Motions - No Replies

An Act to Recognize the Service of Nexus and the Addition of New Holidays Honor the Republic


Presented by:

Preamble: This act recognizes the invaluable service to the Republic that Nexus has brought forth and the days that shall go down in The League history for as long as our Region stands and beyond.

Nexus has been a shining example of what a Consul should be. Creativity, Integrity, Impartiality and of course a sense of justice. This act if passed will notarize the recognition from the public he deserves.

THE LEAGUE GOVERNMENT DECLARES:

This act also if passed will notarize the recognition of several holidays which include the following:
  • November 9th
  • May 28th
  • July 8th

The explanation for the choice of dates:
  • November 9th is the Day of Integrity to celebrate officials who have served the region with integrity and sacrifice. This day is time for reflection on the past and future of the region and volunteer service to our community,
  • May 28th is the Day of Law and Order and it reminds us of how law and order kept us honourable in the face of our enemies,
  • July 8th is the day of Victory and it celebrates how we stood against the adversaries of our society through either diplomacy or war, 

Appendix:


ORIGINAL TEXT – AMENDED BY: CRL 12 – AN ACT TO REVISE A THE LEAGUE CALENDAR HOLIDAY

An Act to Recognize the Service of Nexus and the Addition of New Holidays Honor the Republic

Presented by:

Preamble: This act recognizes the invaluable service to the Republic that Nexus has brought forth and the days that shall go down in The League history for as long as our Region stands and beyond.

Nexus has been a shining example of what a Consul should be. Creativity, Integrity, Impartiality and of course a sense of justice. This act if passed will notarize the recognition from the public he deserves.

THE LEAGUE GOVERNMENT DECLARES:

This act also if passed will notarize the recognition of several holidays which include the following:
  • November 9th
  • May 28th
  • July 8th

The explanation for the choice of dates:
  • November 9th is the Day of Integrity and celebrates the selflessness of Nexus and the shining example of integrity that he is,
  • May 28th is the Day of Law and Order and it reminds us of how law and order kept us honourable in the face of our enemies,
  • July 8th is the day of Victory and it celebrates how we stood against the adversaries of our society through either diplomacy or war, [/spoiler]

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  Results: Treaty of Savotta and Ribe
Posted by: Quebecshire - 09-25-2022, 06:07 PM - Forum: Council of the Republic - No Replies

[Image: rc9WluB.png]
Council of the Republic

Results: Treaty of Savotta and Ribe


The Council of the Republic has completed their advisory vote on the Treaty of Savotta and Ribe. There were 15 ayes, 0 nays, 1 abstention, and 2 absences.

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  Treaty of Savotta and Ribe (TL/C - BAL)
Posted by: Quebecshire - 09-25-2022, 06:03 PM - Forum: Treaties - No Replies

Treaty of Savotta and Ribe
between the Realm of Balder and the Republic of The League

Article I. Mutual Recognition of each regions’ legitimate governments.
  • Section 1. The parties of this treaty recognize the government of each region, based upon its constitutions and laws, as legitimate, and will not extend that recognition to any government that comes to power through means not prescribed by law.
  • Section 2. The parties of this treaty will recognize the declared territories of each region as legitimate. The protections afforded to the signatories shall be extended to their declared territories.
  • Section 3. For the ratification of this pact, Balder shall be authoritatively represented by the Delegate of the Realm of Balder, following the constitutional process for ratifying pacts and treaties in the Storting.
  • Section 4. For the ratification of this pact, The League shall be authoritatively represented by the Consulate as defined by the Constitution of the Republic following completion of the constitutional process for ratifying pacts and treaties.
  • Section 5. Should the government of either signatory change, authoritative representation will be performed by the corresponding functionally equivalent positions or institutions nominated by the legitimate government of the region.
  • Section 6. In recognition of diplomatic relations between them, the signatories shall maintain in-game embassies on NationStates, off-site embassies on their respective regional forums, and diplomatic representatives within each other's regions, to the best of their abilities.

Article II. Security.
  • Section 1. Both signatories agree to respect the sovereignty of the other including, but not limited to the agreement not to attack the home region or territories of the other party nor participate in any action with the intent to overthrow their legitimate government.
  • Section 2. The signatories shall not attack the home region or any territory of the other signatory.
  • Section 3. Both signatories will refrain from conducting clandestine operations, espionage, and/or other forms of spying against the other signatory.
  • Section 4. Both signatories agree to aid each other against attempts to illegally overthrow the in-game Delegate of their respective home regions and territories.
  • Section 5. The signatories shall, in good faith, report any known threat or concern related to the other signatory’s security, to the other signatory. This includes any territory of the other signatory.
  • Section 6. The signatories shall provide to each other intelligence, on a need-to-know basis, on any potential hostilities or actions against the other region’s lawful government or community, unless doing so would violate applicable laws, or the terms of service for NationStates or regional communications platforms, or unduly compromise said signatory's sources of information. If this intelligence relates to actions of the other Signatory's Delegate, then it will be provided to the Statsminister of the Realm of Balder or the Consulate of the Republic of The League respectively.
  • Section 7. Either party may request the assistance of the other signatory to aid the defence of their declared territories at their own discretion.
  • Section 8. The signatories shall not conspire to violate any of the acts described herein.

Article III. Cooperation between our respective regions.
  • Section 1. Both signatories shall share in-game and off-site embassies in order to allow cross-posting. If an unlawful officer of a signatory region closes the in-game embassy with the signatory region's counterpart, embassies shall be restored immediately following the restoration of the legitimate delegate.
  • Section 2. Both signatories will endeavour to actively work to boost inter-regional cooperation between our respective regions.
  • Section 3. Both signatories will work to foster good relations between their communities through joint cultural activities when feasible.

Article IV. Ratification, Deposit and Suspension of Terms and Termination of the Treaty.
  • Section 1. This treaty shall enter into effect upon completion of the respective lawful ratification processes of both Balder and The League.
  • Section 2. This treaty shall be announced and displayed in an appropriate area of the respective signatories community forums wherein the appropriate officials may access it.
  • Section 3. The parties to this treaty may clarify the terms of this treaty through memorandums of understanding, which shall be posted alongside the treaty.
  • Section 4. The signatories to this treaty shall undertake to settle any and all disputes between them through peaceful means and refrain from using the threat of force or sanction against one another while this treaty is in force.
  • Section 5. Either party may terminate the treaty with five days written notice to the other party after which the terms of the treaty are no longer binding on either party. Termination of this treaty shall not itself be interpreted as an act of aggression.

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  Sources for Character Names
Posted by: Kivu - 09-18-2022, 01:22 AM - Forum: Roleplay Information - Replies (2)

As I’ve been working on my nation, I’ve realized it’s pretty hard to come up with names for so many different people. So, I found these Name Generators online.

https://www.behindthename.com/random/: This one generates masculine, feminine, ambiguous, or random (labeled either) names in pretty much any language. It will generate a first, middle, and/or last name depending on what you chose. However, it will only generate one name at a time. (This is my personal favorite)

https://www.name-generator.org.uk/first/ and https://www.name-generator.org.uk/last/: Depending on what you chose the first link will generate either 10-100 male or female names, and the second link will generate 10-100 last names. Again, you can chose pretty much any language for the names. However, it will only do first names or last names, not both.

http

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  Nuclear Power Application
Posted by: Eleu - 09-16-2022, 08:58 PM - Forum: Roleplay Information - Replies (37)

[Image: sQ7hHcs.png]
Nuclear Power Application
Hello! This post is intended for TRA RPers to request permission for nuclear power in their countries. Nuclear power is newly unbanned (as of 9/15/22) and will be permitted on a case-by-case basis as determined by TRA Staff. Please answer the following questions completely and thoroughly; the level of detail you put into your answers could mean the difference between acceptance and denial.

1. Country Name
2. Amount of power plants/reactors desired, and why
3. When and how did your country get nuclear power?
4. What is your country's level of nuclear research?
5. What is your country's economy/GDP?
6. How much of your country's power will be generated by nuclear energy? (Can be a percentage)

Mods may respond to your post asking follow-up questions. If your answers are satisfactory, you will be allowed to establish nuclear power in your country to the extent that you're permitted. If your answers are unsatisfactory, you will be given a reason/reasons why, and you may be able to correct or adjust your answers. 

Also ensure your Discord username is either in your post, or in your account signature, so staff can properly identify you in the server, especially if your Discord name is different from your country name.

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  RP Sign-Ups
Posted by: Eleu - 09-16-2022, 12:11 AM - Forum: Roleplay Information - Replies (411)

[Image: sQ7hHcs.png]
Roleplay Sign-Ups


Hello, and welcome to Terraconserva RP! I am Eleu, one of the RP Advisors, and I'll be taking you through the sign-up process for joining the RP. If you want some more general information on the roleplay (and information about who to contact/who runs it), take a look at this thread. If you need help with this form, contact a roleplay staff member on Discord.

Every prospective player is asked to answer some start-up questions. These questions establish the basic information for your RP nation, as well as help us determine where you would belong on our map. Your answers do not have to correlate with your NationStates stats, but you can use some of them as inspiration if you so desire. To officially sign up, please respond to this thread with your answers to the below questions.

Identifying Information

  1. What is your nation on NationStates?
  2. What is your Discord username (example: Username#1234)? 

General Information (important)

Please be realistic and reasonable, roleplay staff will help you work out finer details based on your responses. You can change some answers later if need be, this is just to get you started.

  1. What is your country's name?
  2. What is your capital city's name?
  3. What population should your nation have? (Disclaimer: should be *under* 100 million)
  4. What government type is your country in present day? (Republic, dictatorship, etc.)
  5. What is your nation's main language and culture? (Disclaimer: do not pick English unless located next to Jackson)
  6. Take a look at our map. Let us know where you'd like your nation and capital city to be. A description or image submission is fine. Claims should not appear larger than nations such as Kivu, Jackson, and Baltanla. 

Take time and really think about your answers to these questions. Your answers can be changed at a later date, but the more thought and detail you put into your answers will really help you in the long run. Again, feel free to ask questions to any of the RP staff, who's contact information can be found in the RP Overview and Staff thread. We are here to help you get established and situated.

Once we see your post, a staff member will then contact you to complete the process and help with any changes that may need to be made. In your response, please include your Discord username so staff can properly role you in the server.

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  Roleplay Overview & Staff
Posted by: Quebecshire - 09-15-2022, 11:32 PM - Forum: Roleplay Information - No Replies

[Image: sQ7hHcs.png]
Roleplay Overview & Staff

Welcome to the Terraconserva Roleplay Association! You can just call it the "roleplay" or "RP" though, if you like. Our community roleplay is a world-building project where you can develop your nation's lore, have it be placed on our map, and more! If you haven't joined our Discord server yet, be sure to do so, as that is where most roleplay-related chat happens. 

We have two venues for posting roleplay content. First is on the regional pages on NationStates.net, which you're already likely familiar with. The second is our custom wiki-style website, linked here. If you haven't already, make an account there! To sign up for the roleplay and get started, please use the sign-ups thread, which can be found at this link.

Questions or concerns? Below is our roleplay staff, including moderators (those who make final decisions) and advisors (those who help the moderators manage the roleplay and integrate new people). You can contact any member of the staff, or ping them in Discord for help.

Roleplay Moderators

Roleplay Advisors

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  Nationbuilding Resources
Posted by: Spode - 09-15-2022, 07:23 PM - Forum: Roleplay Information - Replies (5)

[Image: FfDFpGk.png]
Making nations can involve a lot of graphics, documentation, etc. Making all that can be difficult! Here's a thread for sharing resources we find online surrounding making government documents, flags, maps, the whole thing.


I'll be updating this OP periodically with resources if anyone posts them (or if I find any other cool ones).



Flag making websites:


  • Flag Designer: This website has a limited selection of symbols that users can put on their flags, but has a robust number of patterns. Perhaps best of all, the website allows you to save your work as an SVG (scalable vector graphic) file, which means it can then be scaled up and down without loss of detail found in other file formats.
  • Tennessine: This website is a bit more work to figure out, but it makes very interesting flags, with lots of customization possibilities. There's even filters to provide "inverted color" flag copies. It provides options to download user created flags as both SVGs as well as PNGs.
  • Flag Creator: I cannot in good conscience recommend this tool unless you really dig paying to remove watermarks and deal with paywalls. The features included on this website are by no means unique, and there are free tools (or free versions of them) which do the exact same thing without begging for your money. A link to this accursed website is here if you wish to sate a morbid curiosity. 
  • Fake Flag: Allows you to add whatever modern real life flag symbols and patterns you want. It supports PNG downloads. Only thing about it is that it takes a good long while to load up when you open the page.

Map making resources:
  • Something About Maps: A blog from a university educated cartographer, it has a section (where the link points to) devoted to tutorials ranging from how to make map effects in tools ranging from Blender (which is free), Illustrator (not free), and Photoshop (not free). That said, even though the content may be using these tools, the lessons contained can help with making maps in other software.
  • Azgaar's Fantasy Map Generator: This will generate maps, usually islands. It could be useful to make a world map, or a continent, or even just an island. Turning off all of the layers means that the website basically becomes a coastline generator, and that could be the basis of a whole other map. Interestingly, the download section has a ton of features, you can download in normal file formats like PNGs and JPEGs at varying levels of resolution, as well as SVGs. More exotically, you can download GIS data (used in professional settings for topography work) as well as JSON data (for working with the output with programs or scripts).
  • Map to Globe: This allows you to put a 2D map onto a 3D sphere. Caveat- that means distortions around the poles and equator unless the 2D map's projection is accounting for this already. It's a very useful tool to get from a Equirectangular projection of a world (probably the ones you'd see in geography textbooks) into other projections, and to get a better idea of how the world 'wraps around the edge'. In terms of output, you can save new projection types as PNGs, and it supports making GIFs of the globe rotating with your map on it. It also supports getting multiple screenshotted angles of the globe as PNG image files.
  • WikiProject Maps & Conventions: Want to make a Wikipedia style map but don't know how they style maps? Well this has links to every Wikipedia standard map, from the Orthographic maps of single countries that people often put on their wiki pages to the challenging Topographic maps which are used as backdrops for many different maps.

Useful worldbuilding channels and videos:

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  Nation / Region Tagging Codes
Posted by: Quebecshire - 09-15-2022, 05:43 PM - Forum: Administrative Bureau - Replies (1)

Hello all. Using MyCode, a feature we have on our forum software, I have (with some outside help), created a new custom code for us to use to make posting easier and more familiar. The one I've started us with is the nation tagging code, replicated exactly from how they are on NationStates.net. I've attached an example, the code you'd type to use it, and the displayed result.

Nation Code

Code:
[nation]Quebecshire[/nation]

Quebecshire

It's not a substantial change, but hopefully it serves as a minor quality of life/convenience update! I also plan to add a region tagging code once I figure out the issue that it is currently having. Enjoy.

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  Embassy of Lazarus
Posted by: Quebecshire - 09-14-2022, 09:32 PM - Forum: Embassy Partners - Replies (2)

[Image: SvboE2P.png]

Embassy of Lazarus

This thread will be the embassy of Lazarus to The League and Concord, and will be for any updates from or discussions relating to that region. Welcome!

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